About Great Visionaries — Paul Otlet, The Creator Of Modern Information Science
In 1900 Otlet predicted the creation of the Internet
Many of us may not even realize that though the science of information gathering has existed since the beginning of human history, it is only recently that it has been formerly and effectively organized as a defined discipline. The person most responsible for this was Paul Marie Ghislain Otlet (August 23, 1868 — December 10, 1944). Otlet was an author, entrepreneur, visionary, lawyer, and peace activist; he is one of several people who are considered the father of information science, a field he called “documentation”.
After the Second World War Otlet’s ideas went out of fashion and he was largely forgotten. This all changed in the 1980s especially after the advent of the World Wide Web. By the early 1990s, a new interest arose in Otlet’s speculations and theories about the organization of knowledge, the use and theories about the organization of knowledge, the use of information technologies, and globalization.
Otlet’s writings have sometimes been called prescient of the current World Wide Web. His vision of a great network of knowledge was centered on documents and included ideas that would describe what is now known as hyperlinks, search engines, and social networks.
Within my work in applied game theory information is considered one of the essential human resources that can be traded or leveraged for power and influence. First of all, information aside from influence and cash is the only factor that can generally give us specificity and urgency something that is essential when strategizing.
In a Win-Lose scenario within a competitive environment, urgency can be of supreme value. When needed, we can sell information for cash. Also, human relations are a key element to living one’s best life. One of the ways we can connect to others in a positive way is to know something that others want to know or something about them that they might wish to share. This might include religion, culture, ethnicity, etc. People feel connected when we know something about their lives or have something to improve their lives. Having access to information is an effective way to create this type of rapport.
If we are going to be effective, then we need to develop a system for gathering information. If we want to become economically independent, we will also need a system for organizing, packaging, and marketing information.
The Source of this Story
This story was created from my seminar notes for Harrison’s Applied Game Theory. To follow all of my extended Great Game Theory Guide postings and stories, check out the full Table of Contents at:
Game theory has won numerous Nobel Prizes including the 2020 prize in Economics.
If you have an interest in learning more about applied game theory, game-thinking, video game strategies, and gamer psychology you can begin by reading this short introduction to the basics of game theory below. this includes a Medium.com article (a 6-minute read) as well as a more in-depth video embedded in the article. Both were created so they would be understood by 12-year-old.
Using all of the gaming skills you have learned from the sandbox, through Rubick’s Cube, and now into video games and sports will change your life in every way, for the better.
The Article: Click on the title ‘the Best Introduction…’ just below.
If you are still a bit confused about how to apply game theory in your daily life watch the 15-minute video interview with me below, Just click on the URL.
We also offer a course in Applied Game Theory.
Click on this URL link below and explore the course.
About the Author: Lewis Harrison, is a speaker a strategist specializing in applied game theory, strategies, decision science, and personal improvement.
I am always exploring trends, innovations, areas of interest, and solutions to build new stories upon. If you have any ideas you would like me to write about just email me at LewisCoaches@gmail.com
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